Architecture as Armature

I’ve been thinking of late about 1 to 1 interactions between an individual and an architecture: the moment where the positioning of the body, transforms the built into an extension of the body, or the body into an extension of the architecture. I don’t have the best precedents or the best language to speak about it just yet, but the following images contain some of the general ideas:

cames_1
Emperor’s New Folly – CAMES/gibson http://camesgibson.com/the-emperiors-new-folly/
Scarpa!
Scarpa’s sketch of the family tomb at Brion. The tomb becomes an extension of Signora Brion’s slouched form, creating an armature for grief. Weight and emotion are contained in the two bodies.
2_worn
A pavilion becomes a hat. Scarpa’s ‘infinity goggles’ enabling the transformation. Scarpa, Brion Tomb, San Vito d’Altivole, 1978
1_worn
A pavilion becomes a hat. Scarpa’s ‘infinity goggles’ enabling the transformation. Scarpa, Brion Tomb, San Vito d’Altivole, 1978
pillar
The architecture seems to contain within it a game. The child activates the game, and the architecture awakens with new purpose. What other structures can be awoken? Can the built environment contain latent spiritual activities? Aldo van Eyck, New Amsterdam Orphanage, 1960
baptismal_2
The brick fingers of the building embrace the baptismal act. The cross tells the priest where to stand. The mollusk holds the child. Architecture embraces the individuals. Lewerentz, Petri Kyrka, Klippan, 1966

I know I am missing crucial examples BUT Architecture can both extend our bodies and embrace them, or as my professor Karen Bermann so eloquently stated: Architecture in the deeper sense accommodates our needs and expresses compassion for our neediness.

Play, vision, grief, ritual, can be architecturally accommodated at the scale of the individual, in an architecture that is designed for many.

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